For the final animation that I submitted, there is actually an error that I cannot resolve.
When the arm reaches the third box, the position of the third box actually goes above the arm. I tried adjusting the blend parent to 1 but the problem persist. Even without the blend parent, the position of the box is also not placed at the position that I wanted. I tried keying in the attributes for the position but the problem still persist too.
I assume that the cause of this error made is because of the constrain problem. Through the process of completing this project, I'd realized that the starting process of constraining part is very important as it will affect the whole animation if there's a minor error made while doing the constrains for the boxes. The error existing in the animation might be due to the neglection during the constraining part which, therefore, lead to the error made today.
Monday, August 22, 2011
Thursday, August 4, 2011
1. Character (Coddy)
During the process of carrying the boxes and stacking them up, Coddy will be having the thoughts of when is it going to stop as he is starting to feel bored of the work that is repeating.
Thoughts that are running through Coddy's mind will be, "Why is it so boring...", "When is it going to stop?".
2. Storyboard
Coddy is busy with lifting of the boxes and putting it in place when it comes to a box that the he lifted and can't be released.
Coddy tried to release it for a few times by shaking the box off lightly and then slowly become tired and irritated with it and starts to shake the box off vigorously.
Coddy gave up in trying.
In the end, the box dropped on it's own when Coddy stop trying. Coddy got no idea and cannot react to what is happening.

1) Coddy start picking up box
2) He picked up and want to bring it to the other side
3) He stacked the boxes up
4) Coddy pick up another box
5) He cannot release the box
6) He try shaking it the box off

7) Coddy is tired of trying.
8) The box drop by it's own and Coddy was shocked.
9) He got no idea what is happening and do not know how to react to it.
During the process of carrying the boxes and stacking them up, Coddy will be having the thoughts of when is it going to stop as he is starting to feel bored of the work that is repeating.
Thoughts that are running through Coddy's mind will be, "Why is it so boring...", "When is it going to stop?".
2. Storyboard
Coddy is busy with lifting of the boxes and putting it in place when it comes to a box that the he lifted and can't be released.
Coddy tried to release it for a few times by shaking the box off lightly and then slowly become tired and irritated with it and starts to shake the box off vigorously.
Coddy gave up in trying.
In the end, the box dropped on it's own when Coddy stop trying. Coddy got no idea and cannot react to what is happening.
1) Coddy start picking up box
2) He picked up and want to bring it to the other side
3) He stacked the boxes up
4) Coddy pick up another box
5) He cannot release the box
6) He try shaking it the box off
7) Coddy is tired of trying.
8) The box drop by it's own and Coddy was shocked.
9) He got no idea what is happening and do not know how to react to it.
Monday, August 1, 2011
Lab 13
1) Apart from their different sizes, it is obvious from Luxo Jr. that the big lamp is “older” and that the small lamp is “younger”.
How is this communicated by the animation? Give at least THREE examples.
The actions from both lamps actually shows that the bigger lamp is older as compared to the smaller lamp. In the animation, the smaller lamp appears to be more active and playful as compared to the bigger lamp. The smaller lamp keeps playing with the ball rather than the bigger lamp.
When the bigger lamp first saw the ball, it has no interest in the ball and keep pushing the ball away. Unlike the smaller lamp, it shows much more interest in the ball and keep playing with it. The animation portrayed the scene by implementing reasonable fact like how children and adults will react when they saw toys or when they are playing with toys.
Lastly, another example that shows that the bigger lamp is older than the smaller lamp is that the smaller lamp moves around with the ball throughout the whole animation. Unlike the bigger lamp which stays still all the way because it has no interest in the ball as compared to the smaller lamp.
The actions from both lamps actually shows that the bigger lamp is older as compared to the smaller lamp. In the animation, the smaller lamp appears to be more active and playful as compared to the bigger lamp. The smaller lamp keeps playing with the ball rather than the bigger lamp.
When the bigger lamp first saw the ball, it has no interest in the ball and keep pushing the ball away. Unlike the smaller lamp, it shows much more interest in the ball and keep playing with it. The animation portrayed the scene by implementing reasonable fact like how children and adults will react when they saw toys or when they are playing with toys.
Lastly, another example that shows that the bigger lamp is older than the smaller lamp is that the smaller lamp moves around with the ball throughout the whole animation. Unlike the bigger lamp which stays still all the way because it has no interest in the ball as compared to the smaller lamp.
2) Give an example from Luxo Jr of how timing is used for comic effect. Explain how the timing decisions contribute to the humour.
An example is when the small lamp jumps on the ball and keep bouncing on it. Luxo Jr chose to let the ball be inflated during the process when the smaller lamp is on it so that it will be funnier as compared to when the ball inflated while the smaller lamp is kicking around with it.
The timing for the ball to inflat actually contribute to humour element in the animation. If the timing for the ball to inflat was during the process when it was being kicked around, it may not seems as funny or cute as compared to when it inflated during the process when the lamp was bouncing on it. This shows that timing is actually important in creating an animation.
An example is when the small lamp jumps on the ball and keep bouncing on it. Luxo Jr chose to let the ball be inflated during the process when the smaller lamp is on it so that it will be funnier as compared to when the ball inflated while the smaller lamp is kicking around with it.
The timing for the ball to inflat actually contribute to humour element in the animation. If the timing for the ball to inflat was during the process when it was being kicked around, it may not seems as funny or cute as compared to when it inflated during the process when the lamp was bouncing on it. This shows that timing is actually important in creating an animation.
3) When you create a joint chain, these form a hierarchy, with the first joint at the top and the last joint at the bottom. Explain why this is necessary for the joints to work properly.
This is to prevent errors from occuring in the process of animating the object or character. If there are no hierarchy being formed, we might face problem in animating different actions of the character as we do not know which is the correct part to edit. This will affect the quality of the animation.
This is to prevent errors from occuring in the process of animating the object or character. If there are no hierarchy being formed, we might face problem in animating different actions of the character as we do not know which is the correct part to edit. This will affect the quality of the animation.
Subscribe to:
Comments (Atom)
Blog Design by Gisele Jaquenod